Staff of the Wild Magus (Magic 2014 #223)

Staff of the Wild Magus {3}

Artifact

Whenever you cast a green spell or a Forest you control enters, you gain 1 life.

A symbol of ferocity in oppressive times.

Illustrated by Daniel Ljunggren

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Staff of the Wild Magus:
  • Each of these artifacts cares about any land with the appropriate basic land type. For example, Staff of the Sun Magus’s ability triggers when any land with the subtype Plains enters the battlefield under your control, not just lands named Plains. (2014-07-18)
  • Most nonbasic lands don’t have basic land types, even if they produce colored mana. For example, Caves of Koilos is neither a Plains nor a Swamp. Having one enter the battlefield under your control won’t cause Staff of the Sun Magus’s ability to trigger. (2014-07-18)
  • If you cast a copy of a card that’s a certain color, the appropriate Staff’s ability will trigger. However, if you copy a spell on the stack without casting that copy, it will not. (2014-07-18)