Sirène attirante {1}{U}
Créature : sirène
{T} : La créature ciblée qu'un adversaire contrôle vous attaque ce tour-ci si possible.
Elle attire ses victimes par des promesses charnelles, les capture dans un filet de déception et les détruit par l'étreinte de la mer.
1/1
Illustrated by Chippy
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Sirène attirante:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- After the ability resolves, the targeted creature attacks you only if it’s able to do so as that turn’s declare attackers step begins. If, at that time, the creature is tapped, is affected by a spell or ability that says it can’t attack, or is affected by “summoning sickness,” it can’t attack. If there’s a cost associated with having that creature attack, its controller isn’t forced to pay that cost, so the creature doesn’t have to attack in that case either. (2009-10-01)
- If the targeted creature would be able to attack either you or a planeswalker you control, it must attack you, not the planeswalker. (2009-10-01)
- Activating the ability during your opponent’s turn after attackers have been declared will have no effect. The same is true if you activate the ability during your own turn. (2009-10-01)