Red de aracnus {2}{G}
Encantamiento — Aura
Encantar criatura.
La criatura encantada no puede atacar o bloquear, y no pueden activarse sus habilidades activadas.
Al comienzo de tu paso final, si la fuerza de la criatura encantada es 4 o más, destruye la Red de aracnus.
Illustrated by Karl Kopinski
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
Arachnus Web #163 |
Arachnus Spinner #162 |
Prints | USD | EUR | TIX |
---|---|---|---|
Magic 2012 #163 |
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Notes and Rules Information for Red de aracnus:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text. (2016-06-08)
- Arachnus Web’s triggered ability checks at the beginning of each end step, not just yours. (2017-03-14)
- If the enchanted creature’s power isn’t 4 or greater when the end step begins, the last ability won’t trigger at all. (2017-03-14)
- If Arachnus Web’s last ability triggers, but the enchanted creature’s power is reduced to 3 or less before the ability resolves, the ability will have no effect. Arachnus Web won’t be destroyed. (2017-03-14)
- If Arachnus Web enters the battlefield attached to an attacking or blocking creature (due to Arachnus Spinner’s ability, for example), that creature will continue to attack or block. (2017-03-14)
- Triggered abilities (starting with “when,” “whenever,” or “at”) are unaffected. (2017-03-14)