Pippin, Guard of the Citadel (The Lord of the Rings: Tales of Middle-earth #218)

Pippin, Guard of the Citadel {W}{U}

Legendary Creature — Halfling Soldier

Vigilance, ward {1}

{T}: Another target creature you control gains protection from the card type of your choice until end of turn. (It can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)

“Here do I swear fealty to Gondor, until my lord release me, or death take me.”

2/2

Illustrated by Bartłomiej Gaweł

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Pippin, Guard of the Citadel:
  • You may choose any card type. The ones that may appear in a normal game of Magic are artifact, battle, creature, enchantment, instant, land, planeswalker, sorcery, and tribal (a card type found on some older cards). Supertypes such as legendary and basic may not be chosen. Subtypes such as Halfling, Aura, and Forest also may not be chosen. (2023-06-16)