Fangorn, Tree Shepherd (The Lord of the Rings: Tales of Middle-earth #166)

木の牧人、ファンゴルン {4}{G}{G}{G}

伝説のクリーチャー — ツリーフォーク

あなたがコントロールしているすべてのツリーフォークは警戒を持つ。

あなたがコントロールしている1体以上のツリーフォークが攻撃するたび、その数の2倍の点数の{G}を加える。

ステップやフェイズの終了に際してあなたは未消費の緑マナを失わない。

「わしはエント。ある者はわしをファンゴルンと呼び、またあるものは木の髭と呼ぶ。」

4/10

Illustrated by Jesper Ejsing

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 木の牧人、ファンゴルン:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • You can keep green mana in your mana pool indefinitely while Fangorn, Tree Shepherd is on the battlefield. That means if you add a green mana to your mana pool during one step or phase, you can spend it during a later step or phase, or even a later turn. Other types of mana will continue to empty from your mana pool as each step and phase ends. (2023-06-16)
  • If a green mana you add to your mana pool has certain restrictions or riders associated with it (for example, if it was produced by Great Hall of the Citadel), they'll apply to that mana no matter when you spend it. (2023-06-16)
  • Once Fangorn, Tree Shepherd leaves the battlefield, you have until the end of the current step or phase to spend whatever green mana is in your mana pool before it too empties as normal. There is no penalty associated with this other than the loss of the mana. (2023-06-16)