Travessia de Caradhras {5}{G}
Feitiço
Dilema do conselho — Começando com você, cada jogador vota em Passo do Chifre Vermelho ou Minas de Moria. Para cada voto em Passo do Chifre Vermelho, procure em seu grimório um card de terreno básico e coloque-o no campo de batalha virado. Se você procurar em seu grimório dessa forma, embaralhe. Para cada voto em Minas de Moria, devolva um card de seu cemitério para sua mão.
Exile Travessia de Caradhras.
Illustrated by Constantin Marin
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Travessia de Caradhras:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Abilities that trigger "whenever players finish voting" trigger once all players have voted or once all secret votes are revealed, but they won't go on the stack until the current spell or ability finishes resolving. (2023-06-16)
- In the case of non-secret voting, votes are cast in turn order, and each player will know the votes of players who voted beforehand. (2023-06-16)
- Each player must vote for one of the available options. They can't abstain. (2023-06-16)
- No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote. (2023-06-16)
- The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied. (2023-06-16)