Dawn of Hope (Tales of Middle-earth Commander #164)

Hoffnungsschimmer {1}{W}

Verzauberung

Immer wenn du Lebenspunkte dazuerhältst, kannst du {2} bezahlen. Falls du dies tust, ziehe eine Karte.

{3}{W}: Erzeuge einen 1/1 weißen Soldat-Kreaturenspielstein mit Lebensverknüpfung.

„Hoffnung entfachte er neu, und in Hoffnung endete er;
über den Tod, über die Furcht, über das Verderben erhaben
aus Verlust, aus dem Leben, zu ewig währendem Ruhm.“
—Grabrede auf Théoden

Illustrated by Marc Simonetti

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Hoffnungsschimmer:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Dawn of Hope's first ability triggers just once for each life-gaining event, whether it's 1 life from Vicious Rumors or 3 life from Creeping Chill. (2018-10-05)
  • You can't pay {2} multiple times to draw more than one card each time you resolve Dawn of Hope's triggered ability. (2018-10-05)
  • Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Dawn of Hope's ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once. (2018-10-05)
  • If you gain an amount of life "for each" of something, that life is gained as one event and Dawn of Hope's first ability triggers only once. (2018-10-05)
  • In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase. (2018-10-05)