Banishing Light (Tales of Middle-earth Commander #161)

払拭の光 {2}{W}

エンチャント

払拭の光が戦場に出たとき、対戦相手がコントロールしていて土地でないパーマネント1つを対象とする。払拭の光が戦場を離れるまでそれを追放する。

すべての先頭に立つのはアラゴルン、その手には新たに燃ゆる西方の焰アンドゥリル、すなわち昔日と同じく必殺の剣に鍛え直されたナルシルがあった。そして彼の額にはエレンディルの星が輝いていた。

Illustrated by Joseph Meehan

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 払拭の光:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If Banishing Light leaves the battlefield before its triggered ability resolves, the target permanent won't be exiled. (2021-03-19)
  • Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled. (2021-03-19)
  • If a token is exiled this way, it will cease to exist and won't return to the battlefield. (2021-03-19)
  • If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game. (2021-03-19)