Martillo colosal {1}
Artefacto — Equipo
La criatura equipada obtiene +10/+10 y pierde la habilidad de volar.
Equipar {8}.
“Hay un retraso en la recuperación de la reliquia. Quizás podríamos haber venido más preparados si hubiéramos sabido de antemano que mide 12 metros”.
—Enviado de la Compañía de Bahía de la Reina
Illustrated by Julian Kok Joon Wen
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Martillo colosal:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Colossus Hammer can be attached to a creature that didn't have flying to begin with. It just won't lose flying. (2019-07-12)
- If the equipped creature gains flying after Colossus Hammer became attached to it, it will keep flying. (2019-07-12)
- If an ability of the equipped creature states that it has flying "as long as" a particular condition is true, that condition becoming true will not cause that creature to gain flying. For example, if the equipped creature "has flying as long as it's attacking," it will not gain flying, even if it attacks after Colossus Hammer becomes attached to it. (2019-07-12)