격변의 톱니거신병 {3}{W}{W}
마법물체 생물 — 자동기계
경계
격변의 톱니거신병이 전장에 들어올 때, 각 플레이어는 자신이 조종하는 대지가 아닌 지속물 중에서 마법물체, 생물, 부여마법, 플레인즈워커를 하나씩 선택한 후 나머지를 희생한다.
4/5
Illustrated by Victor Adame Minguez
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for 격변의 톱니거신병:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- First the player whose turn it is chooses permanents they control, then each other player in turn order does the same. Each player will know the choices made by players who chose before them. All of the unchosen nonland permanents are then sacrificed simultaneously. (2016-09-20)
- A permanent with more than one type may be chosen as either of the types or both. For example, an artifact creature may be chosen as the artifact, the creature, or both. Choosing the same permanent twice this way has the same result as choosing it once. (2016-09-20)
- Cataclysmic Gearhulk will be sacrificed to its own ability if you don't choose it as your artifact or your creature. (2016-09-20)
- Lands can't be chosen and won't be sacrificed, even if they have other types (such as an artifact land). (2016-09-20)
- If you don't control any permanents of one of the types, you'll still choose the permanents of the types you do control. (2016-09-20)