霊基体の野心家 {4}{B}
クリーチャー — 霊基体・工匠
製造1(このクリーチャーが戦場に出たとき、これの上に+1/+1カウンターを1個置くか、無色の1/1の霊気装置・アーティファクト・クリーチャー・トークンを1体生成する。)
自身の体が崩壊することを受け入れたくなかった霊基体が、自分を維持し延命する方法を発明した。
4/3
Illustrated by Josu Hernaiz
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for 霊基体の野心家:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- You choose whether to put +1/+1 counters on the creature or create Servo tokens as the fabricate ability is resolving. No player may take actions between the time you choose and the time that counters are added or tokens are created. (2016-09-20)
- Fabricate doesn't cause the creature with the ability to enter the battlefield with +1/+1 counters already on it. For example, Weaponcraft Enthusiast will enter the battlefield as a 0/1 creature, then its fabricate ability goes on the stack. Players may take actions (such as casting instants) while the ability is waiting to resolve. (2016-09-20)
- If you can't put +1/+1 counters on the creature for any reason as fabricate resolves (for instance, if it's no longer on the battlefield), you just create Servo tokens. (2016-09-20)