Engineered Might (Kaladesh #181)

Technisierte Macht {3}{G}{W}

Hexerei

Bestimme eines —

• Eine Kreatur deiner Wahl erhält +5/+5 und verursacht Trampelschaden bis zum Ende des Zuges.

• Kreaturen, die du kontrollierst, erhalten +2/+2 und Wachsamkeit bis zum Ende des Zuges.

Illustrated by Lake Hurwitz

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Technisierte Macht:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • The set of creatures affected by Engineered Might's second mode is determined as the spell resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won't get +2/+2 or gain vigilance. (2016-09-20)