先祖の物語 {3}{U}
ソーサリー
手札にあるカードの枚数が最も多いプレイヤーよりも手札にあるカードの枚数が少ない各プレイヤーはそれぞれ、その差に等しい枚数のカードを引く。
予顕{1}{U}(あなたのターンの間、あなたは{2}を支払って、あなたの手札からこのカードを裏向きに追放してもよい。後のターンに、これの予顕コストでこれを唱えてもよい。)
Watermark: Foretell
Illustrated by Colin Boyer
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for 先祖の物語:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you’re taking the action, no other player can respond by trying to remove the card from your hand. (2021-02-05)
- Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player’s turn. In most cases, if you foretell a card that isn’t an instant (or doesn’t have flash), you’ll have to wait until your next turn to cast it. (2021-02-05)
- If you’re casting a foretold card from exile for its foretell cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell. (2021-02-05)