Sutured Ghoul {4}{B}{B}{B}
Creature — Zombie
Trample
As Sutured Ghoul enters, exile any number of creature cards from your graveyard.
Sutured Ghoul’s power is equal to the total power of the exiled cards and its toughness is equal to their total toughness.
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Illustrated by Carl Critchlow
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Sutured Ghoul:
- If any of the creature cards you exile has a characteristic-defining ability that defines its power and/or toughness, that ability will apply. For example, if Dungrove Elder is exiled this way, its power and toughness while it's in exile are equal to the number of Forests you control, and Sutured Ghoul's power and toughness will change as the number of Forests you control changes. If the characteristic-defining ability can't be applied (for instance, it relies on a choice made as the card enters), then use 0. (2011-09-22)
- In zones other than the battlefield, Sutured Ghoul's power and toughness are each 0. (2011-09-22)
- You can't have Sutured Ghoul exile itself, even if it's entering from your graveyard. (2011-09-22)