
Test d'endurance
{2}{W}{W}
Enchantement
Au début de votre entretien, si vous avez 50 points de vie ou plus, vous gagnez la partie.
« Si nous n'avons appris qu'une chose, ça sera à survivre. » —Un doyen des mystiques
Illustrated by Mike Ploog
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Not Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Not Legal
- Vintage
- Legal
- Commander
- Legal
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Notes and Rules Information for Test d'endurance:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- To win the game, you must have 50 or more life both at the beginning of upkeep and when the ability resolves. (2004-10-04)