Sunhome Stalwart (Foundations Jumpstart #266)

Sunhome Stalwart {1}{W}

Creature — Human Soldier

First strike (This creature deals combat damage before creatures without first strike.)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

“Before I let you wield one of these, let’s see you dodge one!”

2/2

Illustrated by Matt Stewart

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Sunhome Stalwart:
  • Mentor compares the power of the creature with mentor with that of the target creature at two different times: once as the triggered ability is put onto the stack, and once as the triggered ability resolves. If you wish to raise a creature’s power so its mentor ability can target a bigger creature, the last chance you have to do so is during the beginning of combat step. (2018-10-05)
  • If the target creature’s power is no longer less than the attacking creature’s power as the ability resolves, mentor doesn’t add a +1/+1 counter. For example, if two 3/3 creatures with mentor attack and both mentor triggers target the same 2/2 creature, the first to resolve puts a +1/+1 counter on it and the second does nothing. (2018-10-05)
  • If the creature with mentor leaves the battlefield with mentor on the stack, use its power as that creature last existed on the battlefield to determine whether the target creature has less power. (2018-10-05)