Repel the Darkness {2}{W}
Instant
Tap up to two target creatures.
Draw a card.
A boon to those who cannot see in the dark. A bane to those who live in it.
Illustrated by Scott Chou
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Repel the Darkness:
- You may target zero, one, or two creatures. The creatures don’t need to be untapped. (2018-12-07)
- If you target zero creatures, all that happens is you draw a card. (2018-12-07)
- If you target one creature and that target is illegal as Repel the Darkness resolves, the spell doesn’t resolve. You don’t draw a card. (2018-12-07)
- If you target two creatures and they’re both illegal as Repel the Darkness resolves, the spell doesn’t resolve; you don’t draw a card. If just one target is illegal, the spell does resolve; the remaining legal target becomes tapped (if it’s untapped at that time) and you draw a card. (2018-12-07)