鬼怪闹事头 {2}{R}
生物 ~鬼怪/战士
由你操控的其他鬼怪生物每次战斗若能攻击,则必须攻击。
在你回合的战斗开始时,派出一个1/1红色,具敏捷异能的鬼怪衍生生物。
每当鬼怪闹事头攻击时,每有一个进行攻击的其他鬼怪,它便得+1/+0直到回合结束。
2/2
Illustrated by Svetlin Velinov
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for 鬼怪闹事头:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Although Goblin Rabblemaster doesn’t force itself to attack, if you control two of them, they’ll force each other to attack if able. (2014-07-18)
- If, during your declare attackers step, a creature that must attack if able is tapped, is affected by a spell or ability that says it can’t attack, or hasn’t been under your control continuously since the turn began (and doesn’t have haste), then it doesn’t attack. If there’s a cost associated with having a creature attack, you’re not forced to pay that cost, so it doesn’t have to attack in that case either. (2014-07-18)
- The number of attacking Goblins is counted as the last ability resolves, and the bonus is locked in at that time. (2014-07-18)