Balan, caballero nómada {2}{W}{W}
Criatura legendaria — Caballero felino
Daña primero.
Balan, caballero nómada tiene la habilidad de dañar dos veces mientras haya dos o más Equipos anexados a ella.
{1}{W}: Anexa todos los Equipos que controlas a Balan.
“Hoy me siento generosa, así que te dejaré elegir con qué espada quieres que te mate”.
3/3
Illustrated by Mai Okuma
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Balan, caballero nómada:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Balan’s activated ability has no timing restriction. You can activate it any time you have priority. (2017-08-25)
- If Balan deals first-strike damage and then gains double strike (most likely because it picked up some Equipment with its activated ability after first-strike damage was dealt), it will also deal regular combat damage. (2017-08-25)