Barbed Spike {1}{W}
Artifact — Equipment
When Barbed Spike enters, create a 1/1 colorless Thopter artifact creature token with flying, then attach Barbed Spike to it.
Equipped creature gets +1/+0.
Equip {2}
Illustrated by James Paick
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
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Barbed Spike, J21 #50 |
Thopter Token, TBLC #39 |
Prints | USD | EUR | TIX |
---|---|---|---|
The List | $0.22 | ||
Jumpstart: Historic Horizons | |||
Modern Horizons 2 | $0.03 | €0.10 | 0.03 |
View all prints → |
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Notes and Rules Information for Barbed Spike:
- Creating the Thopter token and attaching Barbed Spike to it happen as part of the resolution of the same ability. There is no time for an opponent to react after the token is created but before the Equipment is attached. (2021-06-18)
- The token will still be created even if Barbed Spike is not able to be attached to it (perhaps because it was destroyed in response to the ability). (2021-06-18)