Durchrammen {1}{G}
Spontanzauber
Eine Kreatur deiner Wahl, die du kontrollierst, fügt einer Kreatur deiner Wahl, die du nicht kontrollierst, Schadenspunkte in Höhe ihrer Stärke zu. Falls die Kreatur, die du kontrollierst, Trampelschaden verursacht, wird überschüssiger Schaden stattdessen dem Beherrscher der Kreatur zugefügt.
„Ich brauche einen Sanitäter! Und ein paar Maurer!“
—Wyllon, Drannithischer Händler
Illustrated by Zoltan Boros
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Durchrammen:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If either creature is an illegal target as Ram Through tries to resolve, the creature you control won’t deal damage to any creature or player. (2020-04-17)
- Excess damage caused by a spell or ability is similar to how combat damage from a creature with trample is handled. Start with the amount of damage being dealt to the creature and determine what is “lethal.” This is the creature’s toughness minus the amount of damage that it already has marked on it, but ignoring any replacement or prevention effects that will modify this damage. Also ignore whether the creature has an ability such as indestructible that will result in it not being destroyed by this damage. (2020-04-17)
- If the target creature you control has deathtouch, 1 damage from it is lethal. (2020-04-17)
- Once you’ve determined how much damage is excess, the creature you control simultaneously deals damage to the creature and to its controller. This damage may be modified by replacement or prevention effects. (2020-04-17)