Schicksalsdämmerung {2}{B}
Hexerei
Bestimme eines —
• Ein Gegner deiner Wahl schickt eine Kreatur, die er kontrolliert, ins Exil.
• Ein Gegner deiner Wahl zeigt die Karten auf seiner Hand offen vor. Bestimme davon eine Karte, die kein Land ist. Schicke jene Karte ins Exil.
„Diese Welt hat ihren Zweck erfüllt.“ —Nicol Bolas
Illustrated by Darek Zabrocki
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Buy This Card
Notes and Rules Information for Schicksalsdämmerung:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If you choose Doomfall’s first mode, the target opponent chooses which creature to exile. That creature isn’t targeted, so a creature with hexproof can be exiled this way. (2017-07-14)
- If you choose Doomfall’s second mode, you must exile a nonland card from that player’s hand if able. If you can’t, most likely because that player’s hand contains only land cards, nothing happens. That player won’t exile a creature they control instead. (2017-07-14)