Dinrova Horror (GRN Guild Kit #14)

Horreur de Dinrova {4}{U}{B}

Créature : horreur

Quand l'Horreur de Dinrova arrive sur le champ de bataille, renvoyez le permanent ciblé dans la main de son propriétaire, puis ce joueur se défausse d'une carte.

« Bienvenue au Syndicat d'initiative de Dimir. Nous dégageons toute responsabilité en cas de décès ou de vol. Sous-sol interdit au public. »
—Écriteau à l'extérieur de l'Immeuble Dinrova

4/4

Watermark: Dimir

Illustrated by Johann Bodin

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Horreur de Dinrova:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If the target permanent is an illegal target when Dinrova Horror’s ability tries to resolve, the ability won’t resolve and none of its effects will happen. No player will discard a card. (2017-03-14)
  • If a player has no cards in their hand and Dinrova Horror returns a card to that player’s hand, the player must discard that card. They won’t have the opportunity to cast that card (or do anything else with it) before discarding it. (2017-03-14)
  • A token permanent returned to a player’s hand isn’t a card and can’t be discarded. It will cease to exist when state-based actions are performed after the ability finishes resolving. (2017-03-14)