Horreur de Dinrova {4}{U}{B}
Créature : horreur
Quand l'Horreur de Dinrova arrive sur le champ de bataille, renvoyez le permanent ciblé dans la main de son propriétaire, puis ce joueur se défausse d'une carte.
« Bienvenue au Syndicat d'initiative de Dimir. Nous dégageons toute responsabilité en cas de décès ou de vol. Sous-sol interdit au public. »
—Écriteau à l'extérieur de l'Immeuble Dinrova
4/4
Watermark: Dimir
Illustrated by Johann Bodin
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Horreur de Dinrova:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If the target permanent is an illegal target when Dinrova Horror’s ability tries to resolve, the ability won’t resolve and none of its effects will happen. No player will discard a card. (2017-03-14)
- If a player has no cards in their hand and Dinrova Horror returns a card to that player’s hand, the player must discard that card. They won’t have the opportunity to cast that card (or do anything else with it) before discarding it. (2017-03-14)
- A token permanent returned to a player’s hand isn’t a card and can’t be discarded. It will cease to exist when state-based actions are performed after the ability finishes resolving. (2017-03-14)