Venti di Qal Sisma {1}{G}
Istantaneo
Previeni tutto il danno da combattimento che verrebbe inflitto in questo turno.
Ferocia — Se controlli una creatura con forza pari o superiore a 4, previeni invece tutto il danno da combattimento che verrebbe inflitto in questo turno da creature controllate dai tuoi avversari.
Watermark: Temur
Illustrated by Howard Lyon
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Venti di Qal Sisma:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If you control a creature with power 4 or greater as Winds of Qal Sisma resolves, the ferocious ability will apply. Combat damage dealt by creatures your opponents control will be prevented, even if you no longer control a creature with power 4 or greater as that damage would be dealt. (2014-11-24)