Fiery Annihilation {2}{R}
Instant
Fiery Annihilation deals 5 damage to target creature. Exile up to one target Equipment attached to that creature. If that creature would die this turn, exile it instead.
“Fireproof or your money back!”
—Jornald’s Arms and Armor (out of business)
Illustrated by Warren Mahy
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Toolbox
Buy This Card
Notes and Rules Information for Fiery Annihilation:
- Fiery Annihilation can target a creature that has no Equipment attached to it. (2024-11-08)
- If the target creature is an illegal target when Fiery Annihilation begins to resolve, the target Equipment (if any) won't be exiled. (2024-11-08)
- If the target Equipment is no longer attached to the target creature when Fiery Annihilation resolves, it won't be exiled. (2024-11-08)
- Fiery Annihilation's replacement effect will exile the target creature if it would die this turn for any reason, not just due to lethal damage. (2024-11-08)