Fenice della Scia di Fiamme {1}{R}{R}
Creatura — Fenice
Volare, rapidità
Questa creatura attacca in ogni combattimento, se può farlo.
All'inizio del combattimento nel tuo turno, se controlli una creatura con forza pari o superiore a 4, puoi pagare {R}. Se lo fai, rimetti sul campo di battaglia questa carta dal tuo cimitero.
2/2
Illustrated by Min Yum
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Fenice della Scia di Fiamme:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If Flamewake Phoenix can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, you're not forced to pay that cost, so it doesn't have to attack in that case either. (2024-11-08)
- Flamewake Phoenix's last ability will check at the start of your beginning of combat step to see if you control a creature with power 4 or greater. If you don't, the ability won't trigger at all. If it does trigger, the ability will check again as it tries to resolve. If you don't control a creature with power 4 or greater at that time, the ability won't resolve. You won't get a chance to pay {R}, and Flamewake Phoenix won't return to the battlefield. (2024-11-08)