Mimic Notturno {1}{W/B}
Creatura — Polimorfo
Ogniqualvolta giochi una magia bianca e nera, il Mimic Notturno diventa 4/4 e ha volare fino alla fine del turno.
A un mimic basta toccare un essere per apprenderne la forma, ma il toccare si trasforma spesso in malmenare e mangiare disordinatamente.
2/1
Illustrated by Franz Vohwinkel
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Mimic Notturno:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Any other abilities the Mimic may have gained are not affected. (2008-08-01)
- The ability triggers whenever you cast a spell that’s both of its listed colors. It doesn’t matter whether that spell also happens to be any other colors. (2008-08-01)
- If you cast a spell that’s the two appropriate colors for the second time in a turn, the ability triggers again. The Mimic will once again become the power and toughness stated in its ability, which could overwrite power- and toughness-setting effects that have been applied to it in the meantime. (2008-08-01)
- The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature’s power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created. (2009-10-01)