Signaleur de patrouille {1}{W}
Créature : sangami et soldat
{1}{W}, {Q} : Mettez en jeu un jeton de créature 1/1 blanche Sangami et Soldat. ({Q} est le symbole de dégagement.)
Malgré leur ouïe fine, bon nombre de bogles sont tombés dans des embuscades orchestrées silencieusement par les sangamis.
1/1
Illustrated by Steve Prescott
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Signaleur de patrouille:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If the permanent is already untapped, you can’t activate its {Q} ability. That’s because you can’t pay the “Untap this permanent” cost. (2008-08-01)
- The “summoning sickness” rule applies to {Q}. If a creature with an {Q} ability hasn’t been under your control since your most recent turn began, you can’t activate that ability. Ignore this rule if the creature also has haste. (2008-08-01)
- When you activate an {Q} ability, you untap the creature with that ability as a cost. The untap can’t be responded to. (The actual ability can be responded to, of course.) (2008-08-01)