Gruul Charm {R}{G}
Instant
Choose one —
• Creatures without flying can’t block this turn.
• Gain control of all permanents you own.
• Gruul Charm deals 3 damage to each creature with flying.
Watermark: Gruul
Illustrated by Zoltan Boros
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Notes and Rules Information for Gruul Charm:
- If you choose the first mode, no creature without flying will be able to block that turn, including creatures that lose flying and creatures without flying that enter after Gruul Charm resolves. (2013-01-24)
- If you choose the second mode, Gruul Charm's effect will override any other control-changing effects on those permanents. (2013-01-24)
- A token is owned by the player under whose control it entered. (2013-01-24)