Monument de Dromoka {3}
Artefact
{T} : Ajoutez {G} ou {W} à votre réserve.
{4}{G}{W} : Le Monument de Dromoka devient une créature-artefact 4/4 verte et blanche Dragon avec le vol jusqu'à la fin du tour.
Dromoka règne sur son clan depuis le Grand aérain qui surplombe Arashin, la cité au cœur des Landes changeantes.
Watermark: Dromoka
Illustrated by Daniel Ljunggren
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Monument de Dromoka:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- A Monument can’t attack on the turn it enters the battlefield. (2015-02-25)
- Each Monument is colorless, although the last ability will make each of them two colors until end of turn. (2015-02-25)
- If a Monument has any +1/+1 counters on it, those counters will remain on the permanent after it stops being a creature. Those counters will have no effect as long as the Monument isn’t a creature, but they will apply again if the Monument later becomes a creature. (2015-02-25)
- Activating the last ability of a Monument while it’s already a creature will override any effects that set its power or toughness to a specific value. Effects that modify power or toughness without directly setting them to a specific value will continue to apply. (2015-02-25)