Memnarch {7}
Creatura Artefatto — Leggenda Mago
{1}{U}{U}: Il permanente bersaglio diventa un artefatto in aggiunta ai propri altri tipi. (Questo effetto non termina alla fine del turno.)
{3}{U}: Prendi il controllo di un artefatto bersaglio. (Questo effetto non termina alla fine del turno.)
Nella fusione tra metallo e carne, Memnarch ha trovato la follia.
4/5
Illustrated by Carl Critchlow
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Memnarch:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The effects of Memnarch’s abilities don’t end at end of turn, and they don’t end when Memnarch leaves the battlefield. Both effects last until the affected permanent leaves the battlefield. (2004-12-01)
- You can use the first ability on a nonartifact permanent, wait for the ability to resolve, and then use the second ability on that permanent. (2004-12-01)