落とし子狩り、リップ {2}{G}{W}
伝説のクリーチャー — 人間・生存者
生存 — あなたの第2メイン・フェイズの開始時に、落とし子狩り、リップがタップ状態である場合、あなたのライブラリーの一番上にあるカードX枚を公開する。Xはこれのパワーに等しい。その中から、クリーチャーや機体でありパワーが異なる望む枚数のカードをあなたの手札に加える。残りをあなたのライブラリーの一番下に無作為の順番で置く。
4/4
Illustrated by Ashley Mackenzie
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for 落とし子狩り、リップ:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The value of X is determined only once, as Rip's ability resolves. (2024-09-20)
- If Rip leaves the battlefield before its ability resolves—and it was still tapped as it left—use its power as it last existed on the battlefield to determine the value of X. (2024-09-20)
- Survival abilities (and other abilities that trigger at the beginning of your second main phase) will trigger at the beginning of the second main phase you take in a turn. They won't trigger during your third, fourth, or other additional main phases in a single turn, if effects somehow cause you to have more than two main phases. (2024-09-20)
- If a creature with a survival ability isn't tapped when your second main phase begins, the ability won't trigger at all. You won't be able to tap it during your second main phase in time to have that ability trigger. (2024-09-20)
- If a creature's survival ability triggers but that creature is untapped when the ability begins to resolve, that ability won't do anything. (2024-09-20)
- If a creature's survival ability triggers but the creature leaves the battlefield before the ability resolves, use its tapped or untapped status as it last existed on the battlefield to determine whether or not the ability will do anything. (2024-09-20)