Ritus der Motte {1}{W}{B}{B}
Hexerei
Bringe eine Kreaturenkarte deiner Wahl aus deinem Friedhof mit einer Endgültigkeitsmarke ins Spiel zurück. (Falls eine Kreatur mit Endgültigkeitsmarke sterben würde, schicke sie stattdessen ins Exil.)
Rückblende {3}{W}{W}{B} (Du kannst diese Karte aus deinem Friedhof für ihre Rückblendekosten wirken. Schicke sie danach ins Exil.)
Illustrated by A. M. Sartor
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Ritus der Motte:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Finality counters work on any permanent, not only creatures. If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead. (2024-09-20)
- Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally. (2024-09-20)
- Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead. (2024-09-20)
- Multiple finality counters on a single permanent are redundant. (2024-09-20)