Jump Scare {W}
Instant
Until end of turn, target creature gets +2/+2, gains flying, and becomes a Horror enchantment creature in addition to its other types.
“Boo!”
Illustrated by John Tedrick
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Jump Scare:
- Jump Scare's versatility makes it an excellent example for card interactions explained in many other release notes entries. Boo! (2024-09-20)