Impede Momentum (Dominaria United #54)

Bloquer le mouvement {1}{U}

Rituel

Engagez une créature ciblée et mettez trois marqueurs « étourdissement » sur elle. (Si un permanent avec un marqueur « étourdissement » devait devenir dégagé, retirez-lui en un à la place.)

Regard 1. (Regardez la carte du dessus de votre bibliothèque. Vous pouvez la mettre au-dessous de votre bibliothèque.)

Illustrated by Igor Kieryluk

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Bloquer le mouvement:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • You may target a creature that is already tapped with Impede Momentum. If the target creature is tapped as it resolves, you will still put three stun counters on it. (2022-09-09)
  • If a tapped permanent with a stun counter on it would become untapped, a stun counter will be removed from it instead. This is a replacement effect. (2022-09-09)
  • Stun counters replace untapping for any reason, including players untapping tapped permanents during their untap steps. (2022-09-09)
  • If a permanent has more than one stun counter on it, only one will be removed each time it would become untapped. (2022-09-09)
  • Abilities that trigger when a permanent “becomes untapped” won’t trigger if a stun counter is removed instead. (2022-09-09)
  • If untapping a permanent is part of a cost (such as that of Halo Fountain’s first ability), you may pay that cost by “untapping” a tapped permanent with a stun counter on it. The stun counter will be removed and the creature will remain tapped. However, the cost will still be paid. (2022-09-09)