Schwingenmantel-Kaplan {3}{W}
Kreatur — Mensch, Kleriker
Verteidiger
Wenn der Schwingenmantel-Kaplan ins Spiel kommt, erzeuge für jede Kreatur mit Verteidiger, die du kontrollierst, einen 1/1 weißen Vogel-Kreaturenspielstein mit Flugfähigkeit.
Immer wenn eine andere Kreatur mit Verteidiger unter deiner Kontrolle ins Spiel kommt, erzeuge einen 1/1 weißen Vogel-Kreaturenspielstein mit Flugfähigkeit.
0/3
Illustrated by Miranda Meeks
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Schwingenmantel-Kaplan:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Count the number of creatures with defender you control as the second ability resolves to determine how many Bird tokens you create. If Wingmantle Chaplain’s still under your control at that time, it will count itself. (2022-09-09)
- If Wingmantle Chaplain enters the battlefield under your control at the same time as other creatures with defender, the second ability will trigger once and the last ability will trigger once for each of those other creatures. (2022-09-09)