地下牢の霊 {2}{U}{U}
クリーチャー — スピリット
飛行
地下牢の霊が戦場に出たとき、いずれかの対戦相手がコントロールするクリーチャー1体を対象とし、それをタップする。そのクリーチャーは、あなたが地下牢の霊をコントロールし続けているかぎり、それのコントローラーのアンタップ・ステップにアンタップしない。
3/3
Illustrated by Nils Hamm
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for 地下牢の霊:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The ability can target a tapped creature. If the targeted creature is already tapped when it resolves, that creature just remains tapped and doesn’t untap during its controller’s next untap step. (2013-04-15)
- If another player gains control of Dungeon Geists, its effect expires. It won’t keep the creature from untapping anymore, even if you later regain control of Dungeon Geists. (2019-07-12)
- Dungeon Geists’s triggered ability can target a tapped creature. If the targeted creature is already tapped when it resolves, that creature just remains tapped and won’t untap during its controller’s untap step. (2019-07-12)
- If Dungeon Geists leaves the battlefield before its triggered ability has resolved, the target creature will be tapped, but it will be able to untap as normal. (2019-07-12)