Immerwolf {1}{R}{G}
Creatura — Lupo
Intimidire (Questa creatura non può essere bloccata tranne che da creature artefatto e/o creature che condividono con essa un colore.)
Le altre creature Mannaro e Lupo che controlli prendono +1/+1.
I Mannari non Umano che controlli non possono trasformarsi.
2/2
Illustrated by Terese Nielsen
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Immerwolf:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- A creature that’s both a Wolf and a Werewolf gets the bonus only once. (2011-01-22)
- Immerwolf’s bonus never applies to itself, even if it somehow becomes a Werewolf creature. (2011-01-22)
- A “non-Human Werewolf” is a creature that is a Werewolf but is not a Human. (2011-01-22)