Fenaison d'intelligence {X}{2}{U}{B}
Rituel
L'adversaire ciblé révèle sa main. Vous y choisissez jusqu'à X cartes non-terrain et vous les exilez. Pour chaque carte exilée de cette manière, cherchez dans le cimetière, la main et la bibliothèque de ce joueur n'importe quel nombre de cartes ayant le même nom que cette carte et exilez-les. Ce joueur mélange ensuite sa bibliothèque.
Watermark: Dimir
Illustrated by Steven Belledin
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Toolbox
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Notes and Rules Information for Fenaison d'intelligence:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Once Reap Intellect begins to resolve, no player can cast spells or activate abilities until it has completely resolved. For example, the opponent can’t cast any cards that would be exiled after their hand is revealed. (2013-04-15)
- You can choose to leave cards with those names in the zone they are in. You don’t have to exile them. (2013-04-15)
- If you don’t exile any cards from the player’s hand, you don’t search that player’s library. (2013-04-15)