Plasm Capture (Dragon's Maze #91)

Plasm Capture {G}{G}{U}{U}

Instant

Counter target spell. At the beginning of your next first main phase, add X mana in any combination of colors, where X is that spell’s mana value.

Watermark: Simic

Illustrated by Chase Stone

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Plasm Capture:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If the countered spell had {X} in its mana cost, include the value chosen for that X when determining how much mana to produce. For example, if you counter a spell that costs {X}{R} with X equal to 5, you'll produce six mana. (2013-04-15)
  • Your precombat main phase is the main phase that happens immediately after your draw step, not any other main phase. (2013-04-15)