Shard Convergence (Conflux #91)

Shard Convergence {3}{G}

Sorcery

Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards, put them into your hand, then shuffle.

Alara is broken no more.

Illustrated by Vance Kovacs

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Shard Convergence:
  • You don’t have to find all four cards. (2009-02-01)
  • Shard Convergence checks for cards with the subtypes Plains, Island, Swamp, and Mountain, not for cards with those names. You may find nonbasic land cards this way, as long as they have appropriate subtypes. (2009-02-01)
  • You may find “dual lands” with Shard Convergence. The Plains card you find, for example, can have a second subtype. What subtypes it has won’t impact what other cards you can find. For example, you may find a Hallowed Fountain (which has subtypes Plains and Island) as the Plains card, and another Hallowed Fountain as the Island card. (2009-02-01)