Alchimista di Sedraxis {2}{B}
Creatura — Mago Zombie
Quando l'Alchimista di Sedraxis entra in gioco, se controlli un permanente blu, fai tornare un permanente non terra bersaglio in mano al suo proprietario.
Il problema maggiore con un liquido in grado di dissolvere qualsiasi cosa è trovare un materiale in grado di contenerlo.
2/2
Illustrated by Karl Kopinski
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Alchimista di Sedraxis:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The "intervening 'if' clause" means that (1) the ability won't trigger at all unless you control a permanent of the specified color, and (2) the ability will do nothing unless you control a permanent of the specified color at the time it resolves. (2009-02-01)
- This ability isn't optional. When Sedraxis Alchemist enters, if you control a blue permanent and no other player controls a nonland permanent, you'll have to target a nonland permanent you control. (2009-02-01)