Ignition Team (Conspiracy #34)

纵火队 {5}{R}{R}

生物~鬼怪/战士

纵火队进战场时上面有X个+1/+1指示物,X为战场上已横置之地的数量。

{2}{R},从纵火队上移去一个+1/+1指示物:目标地成为4/4红色元素生物直到回合结束。它仍然是地。

0/0

Illustrated by Karl Kopinski

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 纵火队:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If the target land hasn’t been under its controller’s control continuously since the beginning of their most recent turn, that land won’t be able to attack and its {T} abilities can’t be activated. In most cases, that means it will no longer be able to be tapped for mana that turn. (2014-05-29)
  • This doesn’t count as a creature entering the battlefield. The land was already on the battlefield; it only changed types. (2014-05-29)
  • Ignition Team’s ability doesn’t affect the land’s name or any other types, subtypes, or supertypes (such as basic or legendary) the land may have. The land will also keep any abilities it had. (2014-05-29)
  • Effects that modify power and/or toughness without setting them to a specific value (like the one created by Giant Growth), power and toughness changes from counters, and effects that switch a creature’s power and toughness will continue to apply. This may happen if the land was already a creature when the ability resolved. (2014-05-29)
  • Copies of the affected land won’t be 4/4 red Elemental creatures. For example, if the target land is a basic Mountain, a copy of that creature would just be a basic Mountain. (2014-05-29)