Natural Unity (Conspiracy: Take the Crown #9)

自然同心

诡局

秘案(开始游戏时将此诡局牌面朝下地置于统帅区,并私下决定一个牌名。你随时可以将此诡局翻回正面并公布该名称。)

由你操控且具该名称的生物具有「在你回合的战斗开始时,你可以支付{G}。若你如此作,则在此生物上放置一个+1/+1指示物。」

Watermark: Conspiracy Seal

Illustrated by Ryan Pancoast

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Banned
Brawl
Vintage
Banned
Timeless
Commander
Banned
Pauper
Banned
Oathbreaker
Banned
Penny
Notes and Rules Information for 自然同心:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Conspiracies are never put into your deck. Instead, you put any number of conspiracies from your card pool into the command zone as the game begins. These conspiracies are face up unless they have hidden agenda, in which case they begin the game face down. (2016-08-23)
  • A conspiracy doesn't count as a card in your deck for purposes of meeting minimum deck size requirements. (In most drafts, the minimum deck size is 40 cards.) (2016-08-23)
  • You don't have to play with any conspiracy you draft. However, you have only one opportunity to put conspiracies into the command zone, as the game begins. You can't put conspiracies into the command zone after this point. (2016-08-23)
  • You can look at any player's face-up conspiracies at any time. You'll also know how many face-down conspiracies a player has in the command zone, although you won't know what they are. (2016-08-23)
  • A conspiracy's static and triggered abilities function as long as that conspiracy is face-up in the command zone. (2016-08-23)
  • Conspiracies are colorless, have no mana cost, and can't be cast as spells. (2016-08-23)
  • Conspiracies aren't legal for any sanctioned Constructed format, but may be included in other Limited formats, such as Cube Draft. (2016-08-23)
  • You name the card as the game begins, as you put the conspiracy into the command zone, not as you turn the face-down conspiracy face up. (2016-08-23)
  • There are several ways to secretly name a card, including writing the name on a piece of paper that's kept with the face-down conspiracy. If you have multiple face-down conspiracies, you may name a different card for each one. It's important that each named card is clearly associated with only one of the conspiracies. (2016-08-23)
  • You must name a Magic card. Notably, you can't name a token. (2016-08-23)
  • If you play multiple games after the draft, you can name a different card in each new game. (2016-08-23)
  • As a special action, you may turn a face-down conspiracy face up. You may do so any time you have priority. This action doesn't use the stack and can't be responded to. Once face up, the named card is revealed and the conspiracy's abilities will affect the game. (2016-08-23)
  • At the end of the game, you must reveal any face-down conspiracies you own in the command zone to all players. (2016-08-23)
  • A conspiracy with hidden agenda that has a triggered ability must be face up before that ability's trigger condition is met in order for it to trigger. Turning it face up afterward won't have any effect. (2016-08-23)
  • At the end of the game, you must reveal any face-down conspiracies you own in the command zone to all players. Notably, you can't bluff conspiracies with hidden agenda by putting other cards into the command zone face down as the game starts. (2016-08-23)