Expropriate {7}{U}{U}
Sorcery
Council’s dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
Few things are more valuable than time or money—and Leovold has plenty of both.
Illustrated by Zack Stella
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Banned
- Penny
- Not Legal
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Notes and Rules Information for Expropriate:
- Expropriate doesn’t target any of the permanents you gain control of. You could choose a permanent with hexproof, for example. (Hey, money talks.) (2016-08-23)
- You can vote money to gain control of a permanent you own, no matter who controls it. (2016-08-23)
- Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council’s dilemma card adds to the ultimate effect. (2016-08-23)
- The effects of each council’s dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect. (2016-08-23)
- Because the votes are made in turn order, each player will know the votes of players who voted beforehand. (2016-08-23)
- You must vote for one of the available options. You can’t abstain. (2016-08-23)
- If a creature with an enters-the-battlefield council’s dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won’t generate an effect. (2016-08-23)
- No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote. (2016-08-23)
- Players can’t do anything between voting and finishing the resolution of the spell or ability that included the vote. (2016-08-23)