Experiment Kraj (Commander Masters #337)

克戟实验体 {2}{G}{G}{U}{U}

传奇生物 ~流浆/突变体

克戟实验体具有每个其上有+1/+1指示物之其他生物的所有起动式异能。

{T}:在目标生物上放置一个+1/+1指示物。

「它的成长当然会超出我们控制~它在设计上本就是能自行选择进化路线者。」
~莫秘维

4/6

Illustrated by Mark Tedin

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 克戟实验体:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Unlike with cards like Quicksilver Elemental, the costs of the activated abilities Experiment Kraj gains must be paid with the correct colors of mana. (2006-05-01)
  • Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text. (2016-06-08)