Sewer Nemesis (Commander 2011 #98)

Sewer Nemesis {3}{B}

Creature — Horror

As Sewer Nemesis enters, choose a player.

Sewer Nemesis’s power and toughness are each equal to the number of cards in the chosen player’s graveyard.

Whenever the chosen player casts a spell, that player mills a card.

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Illustrated by Nils Hamm

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Sewer Nemesis:
  • If the chosen player leaves the game, Sewer Nemesis's power and toughness each become 0. Unless another effect is raising its toughness above 0, it will be put into its owner's graveyard as a state-based action. (2011-09-22)