Gold Mine
Land
{T}: Add {C}.
Legacy — {T}, Mark one of Gold Mine’s unmarked nodes: Add one mana of any color.
☐, ☐, ☐, ☐, ☐
Illustrated by Max McCall
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Not Legal
- Brawl
- Not Legal
- Vintage
- Not Legal
- Timeless
- Not Legal
- Commander
- Not Legal
- Pauper
- Not Legal
- Oathbreaker
- Not Legal
- Penny
- Not Legal
Toolbox
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Notes and Rules Information for Gold Mine:
- Nodes remain permanently marked on the physical card. They’re not removed as it becomes a new object or as the game ends. (2019-11-12)
- If an object without nodes becomes a copy of an object with nodes, the copy has no nodes. A cost to mark one of its nodes can’t be paid. (2019-11-12)
- If an object with nodes becomes a copy of another object with nodes, the nodes on the physical card that’s the copy will be marked if the legacy abilities it gains instruct you to mark a node. Thus far, this ruling applies only to the case where one Gold Mine becomes a copy of another Gold Mine. (2019-11-12)