Gold Mine (Mystery Booster Playtest Cards 2019 #116)

Gold Mine

Land

{T}: Add {C}.

Legacy{T}, Mark one of Gold Mine’s unmarked nodes: Add one mana of any color.

☐, ☐, ☐, ☐, ☐

Illustrated by Max McCall

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Gold Mine:
  • Nodes remain permanently marked on the physical card. They’re not removed as it becomes a new object or as the game ends. (2019-11-12)
  • If an object without nodes becomes a copy of an object with nodes, the copy has no nodes. A cost to mark one of its nodes can’t be paid. (2019-11-12)
  • If an object with nodes becomes a copy of another object with nodes, the nodes on the physical card that’s the copy will be marked if the legacy abilities it gains instruct you to mark a node. Thus far, this ruling applies only to the case where one Gold Mine becomes a copy of another Gold Mine. (2019-11-12)