Kriegstreiber-Höllendrache {4}{R}{R}
Kreatur — Drache
Fliegend
Kreaturen greifen in jedem Kampf an, falls möglich.
{1}{R}: Angreifende Kreaturen erhalten +1/+0 bis zum Ende des Zuges.
Seine Flügel schlagen im Takt mit dem Kriegsgebrüll und entfachen die Feuer der Wut.
5/5
Illustrated by Trevor Claxton
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Kriegstreiber-Höllendrache:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Each creature's controller still chooses which player or planeswalker the creature attacks. (2014-11-07)
- If, during a player's declare attackers step, a creature is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack, the player isn't forced to pay that cost, so it doesn't have to attack in that case either. (2014-11-07)
- Only creatures that are attacking when the last ability resolves will get +1/+0. That is, activating that ability before attackers have been declared won't give the bonus to any creatures, including ones that attack later in the turn. (2014-11-07)
- If there are multiple combat phases in a turn, creatures must attack during each combat phase in which they're able to. (2014-11-07)