Astral Dragon (Commander Legends: Battle for Baldur's Gate #664)

Astraldrache {6}{U}{U}

Kreatur — Drache

Fliegend

Trugbild projizieren — Wenn der Astraldrache ins Spiel kommt, erzeuge zwei Spielsteine, die Kopien einer bleibenden Karte deiner Wahl, die keine Kreatur ist, sind, außer dass sie zusätzlich zu ihren anderen Typen 3/3 Drache-Kreaturen sind und Flugfähigkeit haben.

4/4

Illustrated by Anastasia Ovchinnikova

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Astraldrache:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Except for power, toughness, types, and the flying ability, the token copies exactly what was printed on the original permanent and nothing else (unless that permanent is copying something else or is a token; see below). It doesn't copy whether that permanent is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, and so on. (2022-06-10)
  • If the copied permanent has {X} in its mana cost, X is considered to be 0. (2022-06-10)
  • If the copied permanent is a token, the new token that's created copies the original characteristics of that token, with the exceptions noted above. (2022-06-10)
  • If the copied permanent is copying something else, then the token enters the battlefield as whatever that permanent copied, with the exceptions noted above. (2022-06-10)
  • Any enters-the-battlefield abilities of the copied permanent will trigger when the token enters the battlefield. Any “as [this permanent] enters the battlefield” or “[this permanent] enters the battlefield with” abilities of the chosen permanent will also work. (2022-06-10)
  • If you target an Aura with Astral Dragon's ability, no tokens will be created. (2022-06-10)
  • Since the tokens are creatures, they can't attack or {T} until your next turn if they don't have haste. (2022-06-10)